🆕Neighborhood tweaks (Patches)
Lummelunda is always growing, changing, and getting a little shinier. Here’s where you’ll find the latest fixes, updates, and improvements that keep our Neighborhood running at its best.
Chapter One - Patch #7 (August 5th, 2025) Cross-Platform Visibility Update
🛠️Fixes:
[Networking] WebGPU & Standalone Player Visibility Players using WebGPU and those using the Windows Standalone Launcher can now see each other in-game! This marks an important milestone in bringing our community closer together—regardless of how you access the game.
Chapter One - Patch #6 (July 30th, 2025) Community Feedback, New Collections & more
This release introduces exciting new crafting content, major design improvements, and dozens of bug fixes—many of them based directly on the thoughtful feedback from our amazing community.
🆕New Content
“Ancient” Collection – Inspired by ancient aesthetics and rustic vibes.
“Hip Hop” Collection – Bold, expressive pieces with street-style flair.
“WIP” Collection – Work-in-progress themed items for fun and creative setups.
New Floor Fan – A new functional and stylish placeable to cool down your space.
Find these in the crafting stations and give your world a fresh look!
🛠️Gameplay & System Fixes:
Crafting
The dyeing table was not working – fixed.
Blockchain error when crafting some “Classic” items in the sewing station – resolved.
Incorrect placeable count (‘x2’ instead of ‘x5’) in the “Crafting Complete” popup – corrected.
“Something’s Wrong” pop-up when crafting prime items in the Dyeing Table – fixed.
Wrong color displayed on some placeables in the Dyeing Table – resolved.
Redundant “White” color swatch shown on certain placeables – removed.
Craft button incorrectly shown instead of “Customize” on the Dyeing Table – now corrected.
Crafting timer not updating under Crafting Table – fixed.
Salon, Quests & FTUE
Quest text in “Prove Thy Worth” now correctly says “10 Copper Bar and 10 Iron Bar.”
“Landscaping Voucher” reward now appears in the “A Whole New Look” quest description.
Quest button not appearing after accepting “One Less Bench” – fixed.
Quest indicator hidden properly during “Hide and Seek” quest.
FTUE bug that could trigger an error after crafting the Hammer – resolved.
Resource Nodes & Moxie
T3 Fiber Resource Node incorrectly turning into T3 Ore Node when depleted – fixed.
Rock resource node increased in size under Low graphics when rotating the camera – fixed.
Resource transaction errors now trigger a pop-up and refresh content properly.
Moxie count not updating after consuming Pumpas and Rope crops – corrected.
Moxie values for crops have been recalibrated.
UI/UX & Info Display
Durability color display states were incorrect – fixed.
Land and water values displayed incorrectly – now accurate.
Bait supply tab popup appearing behind other UI – fixed.
Tooltip info for equippables now appears on hover.
XP Bar and Level display added to Player Overview.
Moxie value now properly displayed on item cards.
Tool Wheel “Empty Hand” icon replaced with an ‘X’.
Land Info Panel visual and usability improvements.
Clicking a land now opens the map with that land pre-selected.
Chat players' lands are now accessible through shortcuts.
Added leaf icon to indicate guest users in chat.
Added Collectibles content panel for easier browsing.
Improved avatar/profile picture and brand logo resolution.
Map & World Navigation
Level 4 map did not accurately show player position – fixed.
Camera could not be rotated after pressing Enter on Travel – now functional.
Storefront & Inventory
Non-tradable items now display at the bottom of the storefront scroller.
Filtering now works correctly for Landscaping Tickets.
“Tools and Resources” category no longer appears in the Misc tab in Anvil.
Inventory sorting now works for Hair types.
Landscape Voucher filter now works in Landscaping Mode.
Emotes, Tool Belt, and Input Bugs
Emote VFX from Player B did not disappear after Player A equipped a tool – fixed.
Tools did not unequip correctly under the Tool Belt after placing items – resolved.
Key bindings broke functionality when the same key was assigned to two actions – fixed.
WebGPU & Engine-Specific Fixes
“Texture Readback is not supported by WebGPU” error – eliminated.
WebGPU chat issues addressed.
WebGPU performance optimized for landscaping.
“Undefined_scene_name” in Quest Log now correctly displays “Lummestad.”
Unity Networking – SendDataFromPeer issue fixed to prevent duplicate player appearances.
Unity Landscaping – NPC height updates correctly after terrain changes.
Unity Quests – quest indicators hidden where appropriate.
Unity Patch Sizes – optimized for reduced download times.
Unity Graceful Node Handling – errors while harvesting now show popups.
Unity Jose Idle stance animation implemented.
💡QoL Features & Community-Requested Enhancements
Quest System: Now shows the location of quest objectives.
Map Interaction: Clicking a land highlights it on the map.
Chat Enhancements: Quick land access from chat, guest badges, and better visuals.
UI Polish: Tooltip clarity, durability display, improved feedback loops.
Collectibles: Dedicated content panel added.
XP & Level: Now visible directly in your player overview.
Chapter One - Patch #5 (July 15th, 2025) Bugfix Update
This patch addresses issues in chat and crafting systems to help smooth out your gameplay.
🛠️Fixes:
[In-game Chat] Message Display Issue: Implemented an attempt to resolve an issue where sent messages were not appearing in the in-game chat window.
[Crafting] Item Amount Display: Fixed a bug that caused incorrect item amounts to appear in both the collection popup and in-game flyer after crafting resources like baits and refined materials.
[Crafting] Timer Stuck Issue: Resolved an issue where the crafting timer appeared stuck immediately after starting in certain crafting stations.
Chapter One - Network Stability (July 11th, 2025) Backend Fix Update
🛠️Fixes:
[Blockchain] Performance Drops & Downtime: Resolved the issue that was causing blockchain-related slowdowns and periods of unresponsiveness. Network stability should now be greatly improved.
Chapter One - Patch #4 (July 10th, 2025) Minor Bugfix Update
This patch delivers a few key fixes to improve your gameplay experience.
🛠️Fixes:
[Fishing] Bait Reset: Fixed an issue where the selected bait would reset after every catch.
[Crafting] Color Migration Issue: Resolved a bug where colored items crafted in a previous season appeared white after migration.
[Crafting] Animal Crafting Station Pickup Blocked: Fixed an issue where players could not pick up an idle animal crafting station if they owned two of the same kind—one active in crafting, the other not.
Chapter One - Patch #3 (July 2nd, 2025) Stability, UI & Gameplay Fixes
This patch focuses on smoothing out your gameplay experience with important fixes to audio, quests, UI, and more.
🛠️Fixes:
[Audio] WebGPU Music Loop Timing: Fixed an issue where music loops would start earlier than expected in the WebGPU build.
[Build Mode] Exit Blocker: Resolved a bug where players were unable to exit Build Mode after placing the Homestead placeable.
[Townhub] Quest Button Missing: The ‘Quest’ button now correctly appears for the Guide quest after interacting with the Salon.
[Placeable] Fish Spa Preview: Fixed an issue where the Fish Spa placeable was not displayed correctly in the Preview tab of the Crafting table.
[UI] Fishing Log: Adjusted the description box size in the Fishing Log for better readability and layout.
[Resource Node] Gathering Interruption: Resolved a problem where switching tabs would stop the resource gathering action.
[Quest] Avatar Marker Missing: The ‘?’ quest indicator now correctly displays on Joy’s avatar during the “ELLE: Structured Minimalism” quest.
[WebGPU] Driver Crashes: Implemented fixes to address known driver crashes affecting WebGPU users.
[Player Overview] Land Sharing Glitch: Fixed visual inconsistencies in the land sharing display within the Player Overview.
[Chat] Profile Picture Issue: Resolved a bug that caused issues when clicking on profile pictures in chat.
Chapter One - Patch #2 (June 19th, 2025)
This patch delivers important fixes and polish to ensure smoother gameplay across Alice’s world.
🛠️Fixes (coming soon, also for the webgpu version)
[Localization] Storefront Guide: Resolved an issue where placeholder text was displayed for the “Storefront Guide” under the Gloomy Gulch town hub.
[Quest] Excited Enthusiast: Fixed a bug where the quest remained visible after completion.
[Moxie] FTUE Blocker: Addressed an issue where consuming Moxie before reaching 20 during the First Time User Experience could block progress.
[WebGPU] Toolwheel Freeze: Fixed a bug where pressing Alt+Tab while the toolwheel was open left it frozen and unresponsive.
[Plot] Ownership Display: Free Trial plots now correctly show the name of the renter/owner instead of a visiting user.
[Plot] Water Visibility: Improved rendering of water in Tourney Wolds for proper visibility.
[Animal] Crafting Recipes: Restored missing crafting recipes from animals.
[Land Sharing] UI Polish: Updated text in the Share Land popup for improved clarity and user interface consistency.
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