🆕Neighborhood tweaks (Patches)

Lummelunda is always growing, changing, and getting a little shinier. Here’s where you’ll find the latest fixes, updates, and improvements that keep our Neighborhood running at its best.

Chapter One - Patch #7 (August 5th, 2025) Cross-Platform Visibility Update

🛠️Fixes:

  • [Networking] WebGPU & Standalone Player Visibility Players using WebGPU and those using the Windows Standalone Launcher can now see each other in-game! This marks an important milestone in bringing our community closer together—regardless of how you access the game.

Chapter One - Patch #6 (July 30th, 2025) Community Feedback, New Collections & more

This release introduces exciting new crafting content, major design improvements, and dozens of bug fixes—many of them based directly on the thoughtful feedback from our amazing community.

🆕New Content

  • “Ancient” Collection – Inspired by ancient aesthetics and rustic vibes.

  • “Hip Hop” Collection – Bold, expressive pieces with street-style flair.

  • “WIP” Collection – Work-in-progress themed items for fun and creative setups.

  • New Floor Fan – A new functional and stylish placeable to cool down your space.

Find these in the crafting stations and give your world a fresh look!

🛠️Gameplay & System Fixes:

Crafting

  • The dyeing table was not working – fixed.

  • Blockchain error when crafting some “Classic” items in the sewing station – resolved.

  • Incorrect placeable count (‘x2’ instead of ‘x5’) in the “Crafting Complete” popup – corrected.

  • “Something’s Wrong” pop-up when crafting prime items in the Dyeing Table – fixed.

  • Wrong color displayed on some placeables in the Dyeing Table – resolved.

  • Redundant “White” color swatch shown on certain placeables – removed.

  • Craft button incorrectly shown instead of “Customize” on the Dyeing Table – now corrected.

  • Crafting timer not updating under Crafting Table – fixed.

Salon, Quests & FTUE

  • Quest text in “Prove Thy Worth” now correctly says “10 Copper Bar and 10 Iron Bar.”

  • “Landscaping Voucher” reward now appears in the “A Whole New Look” quest description.

  • Quest button not appearing after accepting “One Less Bench” – fixed.

  • Quest indicator hidden properly during “Hide and Seek” quest.

  • FTUE bug that could trigger an error after crafting the Hammer – resolved.

Resource Nodes & Moxie

  • T3 Fiber Resource Node incorrectly turning into T3 Ore Node when depleted – fixed.

  • Rock resource node increased in size under Low graphics when rotating the camera – fixed.

  • Resource transaction errors now trigger a pop-up and refresh content properly.

  • Moxie count not updating after consuming Pumpas and Rope crops – corrected.

  • Moxie values for crops have been recalibrated.

UI/UX & Info Display

  • Durability color display states were incorrect – fixed.

  • Land and water values displayed incorrectly – now accurate.

  • Bait supply tab popup appearing behind other UI – fixed.

  • Tooltip info for equippables now appears on hover.

  • XP Bar and Level display added to Player Overview.

  • Moxie value now properly displayed on item cards.

  • Tool Wheel “Empty Hand” icon replaced with an ‘X’.

  • Land Info Panel visual and usability improvements.

  • Clicking a land now opens the map with that land pre-selected.

  • Chat players' lands are now accessible through shortcuts.

  • Added leaf icon to indicate guest users in chat.

  • Added Collectibles content panel for easier browsing.

  • Improved avatar/profile picture and brand logo resolution.

Map & World Navigation

  • Level 4 map did not accurately show player position – fixed.

  • Camera could not be rotated after pressing Enter on Travel – now functional.

Storefront & Inventory

  • Non-tradable items now display at the bottom of the storefront scroller.

  • Filtering now works correctly for Landscaping Tickets.

  • “Tools and Resources” category no longer appears in the Misc tab in Anvil.

  • Inventory sorting now works for Hair types.

  • Landscape Voucher filter now works in Landscaping Mode.

Emotes, Tool Belt, and Input Bugs

  • Emote VFX from Player B did not disappear after Player A equipped a tool – fixed.

  • Tools did not unequip correctly under the Tool Belt after placing items – resolved.

  • Key bindings broke functionality when the same key was assigned to two actions – fixed.

WebGPU & Engine-Specific Fixes

  • “Texture Readback is not supported by WebGPU” error – eliminated.

  • WebGPU chat issues addressed.

  • WebGPU performance optimized for landscaping.

  • “Undefined_scene_name” in Quest Log now correctly displays “Lummestad.”

  • Unity Networking – SendDataFromPeer issue fixed to prevent duplicate player appearances.

  • Unity Landscaping – NPC height updates correctly after terrain changes.

  • Unity Quests – quest indicators hidden where appropriate.

  • Unity Patch Sizes – optimized for reduced download times.

  • Unity Graceful Node Handling – errors while harvesting now show popups.

  • Unity Jose Idle stance animation implemented.

💡QoL Features & Community-Requested Enhancements

  • Quest System: Now shows the location of quest objectives.

  • Map Interaction: Clicking a land highlights it on the map.

  • Chat Enhancements: Quick land access from chat, guest badges, and better visuals.

  • UI Polish: Tooltip clarity, durability display, improved feedback loops.

  • Collectibles: Dedicated content panel added.

  • XP & Level: Now visible directly in your player overview.

Chapter One - Patch #5 (July 15th, 2025) Bugfix Update

This patch addresses issues in chat and crafting systems to help smooth out your gameplay.

🛠️Fixes:

  • [In-game Chat] Message Display Issue: Implemented an attempt to resolve an issue where sent messages were not appearing in the in-game chat window.

  • [Crafting] Item Amount Display: Fixed a bug that caused incorrect item amounts to appear in both the collection popup and in-game flyer after crafting resources like baits and refined materials.

  • [Crafting] Timer Stuck Issue: Resolved an issue where the crafting timer appeared stuck immediately after starting in certain crafting stations.

Chapter One - Network Stability (July 11th, 2025) Backend Fix Update

🛠️Fixes:

  • [Blockchain] Performance Drops & Downtime: Resolved the issue that was causing blockchain-related slowdowns and periods of unresponsiveness. Network stability should now be greatly improved.

Chapter One - Patch #4 (July 10th, 2025) Minor Bugfix Update

This patch delivers a few key fixes to improve your gameplay experience.

🛠️Fixes:

  • [Fishing] Bait Reset: Fixed an issue where the selected bait would reset after every catch.

  • [Crafting] Color Migration Issue: Resolved a bug where colored items crafted in a previous season appeared white after migration.

  • [Crafting] Animal Crafting Station Pickup Blocked: Fixed an issue where players could not pick up an idle animal crafting station if they owned two of the same kind—one active in crafting, the other not.

Chapter One - Patch #3 (July 2nd, 2025) Stability, UI & Gameplay Fixes

This patch focuses on smoothing out your gameplay experience with important fixes to audio, quests, UI, and more.

🛠️Fixes:

  • [Audio] WebGPU Music Loop Timing: Fixed an issue where music loops would start earlier than expected in the WebGPU build.

  • [Build Mode] Exit Blocker: Resolved a bug where players were unable to exit Build Mode after placing the Homestead placeable.

  • [Townhub] Quest Button Missing: The ‘Quest’ button now correctly appears for the Guide quest after interacting with the Salon.

  • [Placeable] Fish Spa Preview: Fixed an issue where the Fish Spa placeable was not displayed correctly in the Preview tab of the Crafting table.

  • [UI] Fishing Log: Adjusted the description box size in the Fishing Log for better readability and layout.

  • [Resource Node] Gathering Interruption: Resolved a problem where switching tabs would stop the resource gathering action.

  • [Quest] Avatar Marker Missing: The ‘?’ quest indicator now correctly displays on Joy’s avatar during the “ELLE: Structured Minimalism” quest.

  • [WebGPU] Driver Crashes: Implemented fixes to address known driver crashes affecting WebGPU users.

  • [Player Overview] Land Sharing Glitch: Fixed visual inconsistencies in the land sharing display within the Player Overview.

  • [Chat] Profile Picture Issue: Resolved a bug that caused issues when clicking on profile pictures in chat.

Chapter One - Patch #2 (June 19th, 2025)

This patch delivers important fixes and polish to ensure smoother gameplay across Alice’s world.

🛠️Fixes (coming soon, also for the webgpu version)

  • [Localization] Storefront Guide: Resolved an issue where placeholder text was displayed for the “Storefront Guide” under the Gloomy Gulch town hub.

  • [Quest] Excited Enthusiast: Fixed a bug where the quest remained visible after completion.

  • [Moxie] FTUE Blocker: Addressed an issue where consuming Moxie before reaching 20 during the First Time User Experience could block progress.

  • [WebGPU] Toolwheel Freeze: Fixed a bug where pressing Alt+Tab while the toolwheel was open left it frozen and unresponsive.

  • [Plot] Ownership Display: Free Trial plots now correctly show the name of the renter/owner instead of a visiting user.

  • [Plot] Water Visibility: Improved rendering of water in Tourney Wolds for proper visibility.

  • [Animal] Crafting Recipes: Restored missing crafting recipes from animals.

  • [Land Sharing] UI Polish: Updated text in the Share Land popup for improved clarity and user interface consistency.

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